Welcome to Northern France. Corrode is a Valorant Map on Omega Earth stranded on an island among massive salt flats.
So happy to be able to share some of my contributions to Valorants latest map. The team has really raised the bar this time and we really pushed the style. Here are some shots from Defender spawn that I had a big role bringing to life. Big thanks to Michelle Lee who helped me out in Polish bringing this to the finish line.
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Most textures were provided by Selena Tobin, Roof kit by Michelle Lee, Lighting by Eric Durante. As with everything this is massive team work and everybody had their hands on this to bring it to the finish line.
It also takes a village to build a village.
So here are the village people:
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Boss man:
https://www.artstation.com/danielmcgowan
Concept
https://www.artstation.com/avacrutchley
https://www.artstation.com/droodesigns
https://www.artstation.com/bdyammer
https://www.artstation.com/michaelshinde
Lighting
https://www.artstation.com/yam_fries
3D
https://www.artstation.com/thiagoklafke
https://www.artstation.com/leem3d
https://www.artstation.com/the_mute
https://www.artstation.com/teckjinoh4
https://www.artstation.com/lurcis
https://www.artstation.com/delyanfarashev
https://www.artstation.com/sirdigitalbacon
https://www.artstation.com/murms
https://www.artstation.com/espen
https://www.artstation.com/maximel
Textures
https://www.artstation.com/stobin
VFX
https://www.artstation.com/bruno
Map Designer
Joey Simas
And all the QA, producers and Outsource partners and everybody who helped!