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Corrode - Def Spawn

Welcome to Northern France. Corrode is a Valorant Map on Omega Earth stranded on an island among massive salt flats.
So happy to be able to share some of my contributions to Valorants latest map. The team has really raised the bar this time and we really pushed the style. Here are some shots from Defender spawn that I had a big role bringing to life. Big thanks to Michelle Lee who helped me out in Polish bringing this to the finish line.
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Most textures were provided by Selena Tobin, Roof kit by Michelle Lee, Lighting by Eric Durante. As with everything this is massive team work and everybody had their hands on this to bring it to the finish line.
It also takes a village to build a village.
So here are the village people:
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Boss man:
https://www.artstation.com/danielmcgowan

Concept

https://www.artstation.com/avacrutchley
https://www.artstation.com/droodesigns
https://www.artstation.com/bdyammer
https://www.artstation.com/michaelshinde

Lighting

https://www.artstation.com/yam_fries

3D

https://www.artstation.com/thiagoklafke
https://www.artstation.com/leem3d
https://www.artstation.com/the_mute
https://www.artstation.com/teckjinoh4
https://www.artstation.com/lurcis
https://www.artstation.com/delyanfarashev
https://www.artstation.com/sirdigitalbacon
https://www.artstation.com/murms
https://www.artstation.com/espen
https://www.artstation.com/maximel

Textures

https://www.artstation.com/stobin

VFX

https://www.artstation.com/bruno

Map Designer

Joey Simas

And all the QA, producers and Outsource partners and everybody who helped!

Mural by Andrew Phan

Mural by Andrew Phan

Mural by Andrew Phan

Mural by Andrew Phan

It's simple but I really enjoy this hallway.

It's simple but I really enjoy this hallway.

Added a little park to the vista. Also oversaw the Vista outsource creation.

Added a little park to the vista. Also oversaw the Vista outsource creation.

Don't look inside

Don't look inside

Turn around

Turn around