For the midway point of the first season for our newest chapter I was responsible for creating the environment art for the Imagined Order base inside the big mountain, also known as Covert Cavern. This was probably my favorite POI to make and it was great to see players theorizing that there actually was a base hidden in the mountain. It was great to develop the Imagined Order storyline more with this location and I hope the players will have a lot in fun in here!
As usual creating any of these POIs is a huge undertaking with many people working to realize these. Stuart Fitzsimmons did the initial design of the cave, the initial cave mesh and the main building. Nicolas Dunbeck did the level design for this POI. Stephanie Ducasse and Nicole Gorny helped out with setdressing and asset and texture creation. I used a lot of the trims for the imagined order that were created by Martin Holmberg who also gave feedback early on on the direction of this POI. Anton Migulko was responsible for the rock shaders and helping me with all my technical challenges for this POI.
Designer: Nicolas Dunbeck
Environment Art Direction: Rick Kohler
Art Lead: Andy Carroll, Nate Bowden