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Valorant - Lotus - Materials and Sculpts

Some additional work for the Valorant map Lotus. I had the chance to create a few materials that are used on the very big cliffs in our map as well as figuring out the petal material that would illuminate and power some of the elements of the map + as a bonus I got to sculpt a few rocks that's always a win in my book. Thanks to Kevin Brunt for being the map lead and Brian Yam for being my lead and helping me through all this!

Map team:

https://www.artstation.com/sirdigitalbacon
https://www.artstation.com/bdyammer
https://www.artstation.com/bmart
https://www.artstation.com/delyanfarashev
https://www.artstation.com/lurcis
https://www.artstation.com/perilinear
https://www.artstation.com/introoutro
https://www.artstation.com/michaelshinde
https://www.artstation.com/wwsketch
https://www.artstation.com/droodesigns
https://www.artstation.com/plunteere
https://www.artstation.com/mehulsahai
https://www.artstation.com/bruno

Rock textures that are used for the cliffs in Lotus. Also made a new sand texture for the player spawns to blend it with the floor tiles.

Rock textures that are used for the cliffs in Lotus. Also made a new sand texture for the player spawns to blend it with the floor tiles.

Floor material, 1st iteration of the petal texture and final version of the petal texture. Fun fact, the final is not tileable because of how the petals overlap it was not possible but it looks much better in game.

Floor material, 1st iteration of the petal texture and final version of the petal texture. Fun fact, the final is not tileable because of how the petals overlap it was not possible but it looks much better in game.

Examples of the petal texture in "Action" Areas by Josh Haun and George Sokol.

Examples of the petal texture in "Action" Areas by Josh Haun and George Sokol.

Floor sculpt and Trim sheet that is used all over the map. Kevin Brunt started the trim sheet and I added to and finalized the sculpt.

Floor sculpt and Trim sheet that is used all over the map. Kevin Brunt started the trim sheet and I added to and finalized the sculpt.

Great example of the trims on C-Site (Sabrina Echouafni was responsible for the the whole site, I just supplied some materials)

Great example of the trims on C-Site (Sabrina Echouafni was responsible for the the whole site, I just supplied some materials)

Sculpted 2 Rocks for this map to place around in the vista and dress up some areas that needed a little extra deail.

Sculpted 2 Rocks for this map to place around in the vista and dress up some areas that needed a little extra deail.

Rocks in action. (C-Site and big mountain structure by Sabrina Echouafni)

Rocks in action. (C-Site and big mountain structure by Sabrina Echouafni)

Sculpt of the floor Mandala

Sculpt of the floor Mandala

This floor piece can also be found as the base for the rotating doors.

This floor piece can also be found as the base for the rotating doors.

A bunch of damage decals I have sculpted to add some detail to our plaster walls. These can be found all over the map.

A bunch of damage decals I have sculpted to add some detail to our plaster walls. These can be found all over the map.