One of my tasks for Season 12 was to model and texture this Ghost Monument as Part of the Agency Location. Had to use a lot of trims to keep this big prop in the texture budget and ended up with a good compromise. The curved shapes were especially "fun" to make :) Really liked the clean design of this asset.
Art Direction: Gil Rimmer
Environment Art Lead: Rick Kohler
Environment Art Agency and Feedback: Martin Holmberg